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ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. The Strider's body can survive 1,600 points of damage. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. One of the most significant additions to Arma 3 is the introduction of underwater environments I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). Item capacity As often as it's done Info This script was used to get speeds. The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. In short, vehicles now have a bunch of animation and texture sources you can play with. All four of the Strider's wheels are able to resist just 250 points of damage. Strider In jets I use 1200 DPI. For those Can be slingloaded Could you tell me where is it, please? VEHICLE IS ALWAYS AN OPTION. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. 2. How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed. Object speed is equal to sqrt(x 2 + y 2 + z 2 . It takes 200% increased damage from high-explosive (HE) type munitions. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . A destroyed fuel tank will not cause a catastrophic kill unless the Strider has been critically damaged. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. Speed limiter and auto-cruise modes for vehicles. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. The mod works for all vehicles that use tank, car or boat physic modelling. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . 800 DPI is best for me. the current action menu is too clunky. It has an effective firing range of 1,200 metres and has a fire rate of ~ 349 RPM. Speeds listed are forward movement speeds only. Thank you for help. While convenient, it broke other vehicle physics in the game. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. Scrolling slower (or in smaller increments) should improve turn speed a bit. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: All trademarks are property of their respective owners in the US and other countries. I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. Note the Commander's terminal located on the left behind the driver's seat. & Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . (You go slightly faster than listed). And do you recommend me a better way to increases (or implement) an speedboat much faster, please? . Notable Traits I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. its a big problem =( Hold [Z] to decrease throttle and lose altitude. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. Or do u knew some tutorial that have a step by step to do that, please? Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Press J to jump to the feed. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. However, they cannot be fitted with Explosive Reactive Armour blocks/panels, nor can they be fitted with Slat cages. Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; Well, holding "Q" makes you drive at a slower speed for urban environments and paths with many turns, "W" for normal driving, and "E" for emergency speed. Maybe Its still there. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. Otherwise, like Yannick said, it does have a max rotation speed. 200+ km/h. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM Tandem HEAT explosive charge. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. marvinzih: do you knew how to fix it, please? So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. It is available in three variants: a baseline unarmed version that has no weapons mounted on it, and two separately armed versions that have a mounted RCWS turret. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Seats Move the mouse slower. Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. Drawbacks Arma is a very CPU-intensive game, much affected by processor single core performance. 9700 kg (all variants) The number of recruits available at the location is determined by the total of all the towns in its recruitment radius. The driver can operate the vehicle, turn the lights on and off, and blow the horn. The Strider is based on the real-world "LGS Fennek" LARV. The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. If destroyed: Rapidly lose entire fuel supply over several seconds. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. gears 1-8 and 2 reverse gears. Variants This script was used to get speeds. Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic Everything about the ARMA game series by Bohemia Interactive on reddit! Create a new shop (already with c/c) and put the classname of your vehicle here. Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. (*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. A guide to graphics settings vs frame rate for Arma 3 in 2021. @X-bar Only the current driver can access the menu, and the underlying commands only affect human players in any case. vehicle Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. That would make it more useful to use the other keys 'Q' and 'W'. Informacin detallada del sitio web y la empresa: rentcagliari.com, +397021121281 Noleggio auto Cagliari Elmas low cost in Sardegna The hull can resist up to 200 points of damage. The hatchback speed, the offread speed, the boats speed. Any chances of adding a keybind to engage/disengage cruise? could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. ARMA 3 is processor clock dependent first (both client- and server-side). On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? tl;dr Max forward sprint speed for each type. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. Description Description: Sets velocity vector of an object in m/s. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You need to sign in or create an account to do that. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. 128 km/h on land12 km/h in water If you have a related Youtube channel, enter the URL. Meda's usually-incomplete-never-to-be-completed project dumping ground. Not sideways, backwards or diagonal. It takes 20% less damage to hits to HE-type munitions. ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. I can open it with notepad++ but it is crypted (a lot of unknew characteres). Love it if you could make it work with the submarines too. edit: Sorry havent looked in the comments that you already found it. Could be the original, but more faster. Please see the. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). Fly low and fast to the Any way how to edit it? Yes (all variants) Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. enemy All rights reserved. The M8 AGS began as a private venture of FMC Corporation, called the Close Combat Vehicle Light (CCVL), in 1983. Very useful with HAFM naval units. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? Hold [Left Shift] to increase throttle and gain altitude. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. A Strider looks over cargo containers at Malden airport. PHYSICS AAF Use the mouse to control the helicopter smoothly. The Strider is a four-wheel drive armed reconnaissance vehicle. It is incorrectly classified in-game as an MRAP. Create a new vehicle shop is very simple. Armed with working periscopes, By Game engine does not support this feature for air vehicle physics. If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. About the mods, i found the config for the cars, but its in .BIN format. 26 fuel units Conditions. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. Limit the speed of an AI-driven vehicle or AI person to given value. Striders have base armour values of 200. I can change the price, carry limit, but don't find the speed option. You cannot "lower" a launcher. November 24, 2016 in Solved. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. It is only visible to you. have at act as an accelerator. (*) Not used by any in-game Strider. Multiply by 3.6 to get KM/H. It's measured in meters-per-second. // it was necessary to use limitSpeed repeatedly before Arma 3 1.24 _this setVariable ["speedLimit", 50]; . At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. Create an account to follow your favorite communities and start taking part in conversations. All rights reserved. On 25/11/2016 at 0:59 PM, marvinzih said: Vehicles: How add from mods and how to change speeds, http://steamcommunity.com/sharedfiles/filedetails/?id=561566896, http://steamcommunity.com/sharedfiles/filedetails/?id=627779375. If so I might see about getting a G27 or similar and just using the pedals (steering wheel would be too hard as it'd be constant switching and moving that around - not good if you're trying to get out to react to a threat!). The offroud. Thank you very much! The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. Crew Capacity For those insertions where surprise is key, deploy the SDV and approach the target from below. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. So, the first step is ho to change the speed of this vehicles. I never noticed it before. Then look for the file when vehicle are on sell with their classname, price, etc.. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. along with them, submersible vehicles such as the SDV. I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium graphics and high graphics settings.