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And also set up a transfer manevuer from orbit for you. Attach fins to this stage just as a percautionary measure. Clear editor. Build the ship as small as possible. This item will only be visible to you, admins, and anyone marked as a creator. DP Animation Maker 3. MechJeb can do this too. by alanthebox Thu Oct 07, 2021 1:41 am, Post For more info on the latest update, visit the accouncements section of the Moho forum. and Manned ship, landers, etc and a bare return ship with as little excess mass as possible. ), or their login data. If Kerbin had had any other starting location, then this would not have worked. The easy, reliable and repeatable method of getting to Moho: leave Kerbin when it is at it's ANwith Moho. The fun, quick and affordable way to create animations! The Kerbal Space Program subreddit. You can use the same tool to work out when to come back. Since Moho's gravity is tiny, pretend that Oberth effect doesn't happen around it. Coming back to Kerbin shouldn't require nearly as much dv as the trip there, however.I've managed to land three Kerbals on Moho on three missions and return them to orbit-- where they stayedMoho is insanely difficult for a return mission. Try duna first, it doesn't take a huge amount of fuel. Q: is there a method to quickly determine the date using in-game tools? This is if you try to get the moho when it's position corresponds to the the ascending or descending node in relationship to Kerbin, you're saving on the plane change but as in anything, there is no such thing as a free lunch. or am I stuck to estimation? Launch windows Moho 109 degrees eve -54 degrees Duna 45 degrees Dres 82 degrees Jool 96 degrees eeloo 101 degrees these launch windows use the sun as a reference point, for example here is an image to illustrate the launch window between kerbin and Duna 10 Comments Brod C4 Mar 20, 2019 @ 5:32am by Mattyj Wed Oct 06, 2021 12:08 am, Post I'm using Flyby Finder for my interplanetary missions as it is possible to plan crazy stuff like multiple slingshots. on Twitter. strings of text saved by a browser on the user's device. the minimum requirement may be as high as 2160x1440 resolution. Moho Debut is the ideal solution for first-time animators, hobbyists and digital artists. Building a ready to go ship on Kerbin and lift everything up into orbit to start your mission to Moho is very unrealistic. at solar PE, burn retrograde so you encounter Moho the next time you come around. Detrital zircons collected from Earth's modern rivers provide the most representative samples to study the evolution of the continental crust on a global scale. Supply Chain Management; Banking, Financial Services . Moho has low gravity, so it is easy to get off the surface. Transfer Centre LIVE! azure resource types list By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Building a multi-stage spacecraft even as it travels away from kerbin is the way to go. If you believe your item has been removed by mistake, please contact, This item is incompatible with Kerbal Space Program. Mold (American English) or mould (British English), also sometimes referred to as mildew, is a fungal growth that develops on wet materials. by Greenlaw Thu Oct 07, 2021 1:06 am, Post For a positive, Timewarp some more, until your ship is properly positioned for the transfer burn in the parking orbit. Light ships have a rediculous amount of dV even with small fuel tanks and inefficient engines. Then set up your Maneuver node, and find an encounter with Kerbin. A free program for Android, by Tweencraft. Looks like my only option is to make a USB boot stick? One will land on eve, then return to Eve orbit. Since Moho is in an inclined, eccentric orbit, those 11 transfer windows vary by about 1000ms -1. 70 / 360 * 426 days = 82.833 days, so your eyeballing was pretty good if that's right. It's almost like both of these tools are expecting Moho to be in a different place than it actually is. Quicker than lining things up in map view and fast-forwarding until Kerbin is in the right place? Click on any point on this plot to see full details of the selected transfer. Sorry, I don't recall the details but a Google search should bring it up. I just hoped that someone would provide the right answer like, real quick. I prefer TWP with Precise Maneuver and KAC but whatever floats your boat. I've mainly followed tutorials on here and youtube, but can't seem to get transferring to Moho right. Kerbol Injection Stage This stage should be the last 3.75m stage. For this stage, make something that can get from Moho orbit, land on Moho, and get back to Kerbin, which requires around 3000 Delta V (Liftoff from Minmus, orbit Mun, and safely land on Kerbin). Congratulations, you have just got in orbit around Moho! Pep tight-lipped on Haaland agent's Real Madrid comments; Winds of change blowing through Everton as Moshiri acts; Caicedo signs new long-term Brighton deal; All rights reserved. Looming over me. I know I cheated, but I'm maybe 40 hours into this game and am trying to learn how to go interplanetary. You're not transferring directly to Moho, but rather a point on Moho's orbit, and since that isa fixed orbit without perturbation, there's no synodic period: Yes, ony any given Kerbin year, day 82 is Leave for Moho Day. Paste as plain text instead, Matt Lowne 527K subscribers Join Subscribe 5.4K Share Save 293K views 3 years ago In today's KSP guide, we will be tackling the elusive and. My first experiments getting to Moho involved a ship which didn't have enough poop to circularize around Moho in the short time frame provided by my encounter. settings.cfg, you will see the target body intercept once you get it right. According to the Wiki, Moho has an LAN of 70 degrees. You can ignore it. Congratulations, you are on your way moho transfer window. Moho is the closest planet to Kerbol, making it the first out of the current seven planets. Select the celestial body you wish to travel to. A successful transfer from the Mun to Minmus, equivalent to an interplanetary transfer from Kerbin to another planet. Without these guys, this wouldn't exist. My computer wasn't supported, but it took five minutes from discovering and installing win 11. You can create your characters directly in Moho with its vector tools optimized for animation or import images or Photoshop files keeping the link and layering structure. Anywhere between 6100ms1 and 8000ms1. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. escape velocity is how fast your spacecraft will need to go in order to escape the origin body's sphere of influence I had some spare fuel from the launch stage that I began the transfer with, and ended up with some spare nuke fuel (used for leaving Kerbin as well as plane change). there is a mod called kerbal window planner couple that with kerbal alarm clock and you wont have any issues. . If you are in CareerMode harvest all the science Moho can offer. On my one "successful" Moho mission, I had to use the escape pod (an ion-driven probe with some seats bolted to it, basically) to get back to Kerbin. In real life, only a tiny percent of the initial mass of the spacecraft makes it to a planet. Visit our partner Meshmellow for Chinese (Simplified) and Chinese (Traditional) support. All rights reserved. (BTW, using the above method I get a departure time late on day 82.). Privacy Policy. yourself at the, Once positioned, turn prograde and burn, until you reach. However, Kerbin starts at radians at epoch, not zero. http://kerbalspaceprogram.com, Press J to jump to the feed. Once you have achieved an intercept trajectory, minimal pro- or retrograde burns (sometimes made with RCS translation, in order to not overdo them) can allow you to adjust the periapsis at your destination. Unlock your creativity and discover that the future is 2D! Moho transfer window issue Hey y'all! A Surface book with a core i7 doesn't have an approved processor, and my desktop doesn't meet the secure boot requirements (enabling UEFI in the bios seems to make all boot drives invisible). You may check the "No insertion burn" checkbox instead if you intend to perform a fly-by or aerobraking maneuver. In that case, I can think oftwo answers. AI Wireless Optimization Wi-Fi 6 Technology 1024 QAM High-Speed Access Important: the information in this guide does not account for eccentricity or inclination of planetary orbits. Share with Email, opens mail client OpenGL 4.1 supported graphics card required (1920x1080 recommended) *, Online connection required to perform online activation, OpenGL 4.1 supported graphics card required (1920x1080 recommended) **. I could just launch into interplanetary space and figure it out from there, but where's the math in that, right? how many extinct volcanoes are there in the world. moho transfer window. For all calculations, you only need to know the orbital parameters of the body you are flying from, Draw, rig and animate easily. The Infona portal uses cookies, i.e. leave kerbin orbit without waiting for a phase angle, fast forward to ascending or descending node with Moho, perform retrograde burn and plane chance maneuvre both at once to save a bit of fuel, go to sun periapsis and lower your apoapsis a bit to rendezvous with Moho, You will still need a ludicrous amount of fuel and a lot of patience. The first is to use manoeuvre nodes to plot an orbit that just barely leaves Kerbin's sphere of influence, set up a transfer to Moho's ascending node, and note the time-to-node. Moho is a powerful 2D animation software that combines the most powerful animation technology with state-of-the-art professional animation tools. Includes language support for: English, Spanish, French, Russian, German, Chinese (Simplified), Chinese (Traditional) and Japanese. I mean, you need to fast forward to get there but you'd need to do that anyway. It is out-of-game and a bit clumsy but you will like it once you get the feeling right. In this particular case, eyeball precision goes a long way. you should add it. escape velocity? This depends on having something in orbit that you can use to plot these manoeuvres, whether it's your Moho vehicle or a random low-orbit satellite, but reference rockets that you put in orbit are arguably in-game tools, so there it is. According to the Wiki, Moho has an LAN of 70 degrees. This stage should be similar to a second stage if you are going to Minmus. Consider making most of your tankage droppable to reduce the mass fo the vessel. You need to sign in or create an account to do that. Solano Verde Water District. Don't be fooled by Moho's apparent closeness, it's that hardest planet to get into orbit around and return to Kerban from that orbit (though Eve is the hardest surface to return from). The reason it works anyway is because it sets upa transfer orbit: youwant to start on the opposite side from the destination, so adding radians is a necessary step. Since Moho is in an inclined, eccentric orbit, those 11 transfer windows vary by about 1000ms-1. To convert MOV to MP4, Right-click on MOV file and select open with Photos the video will open, on the right-up corner click "Edit and Create" and select "Trim", after that click "Save As" to save it where you want and you can see the file MOV is converted to MP4. Again, which transfer window you use does matter - they can vary by 1000ms1 quite easily. by chucky Tue Oct 05, 2021 11:53 pm, Post Hey y'all! I cant figure out how to perform these maneuvers with less deltaV. To make this easier, you can bring mining tools, or leave the return rocket in orbit, land on Moho with another stage, and rendezvous with the return rocket to get back to Kerbin like the Apollo missions. I want to thank This stage can be used for in orbit Science around Moho, just remember to collect your science before detaching the stage. Will try it for the laptop this weekend. This stage should be the last 3.75m stage. This was my first planet other than Mun and Minmus. I think my final goal is to do a manned Eve landing and return. To calculate these three values, you can either: Using these values for interplanetary flight is no more complicated than obtaining them: Zoom out to see your orbit's intersection with the target planet's orbit. This is the same as landing on the Mun. Twitter Bootstrap, using icons from Co-director of The secret of Kells. Valve Corporation. Set target bones, add Pin bones for special control, animate the hierarchy, add Constraints, add automatic squash and stretch to any bone, Copy and Relatively Paste animation between different characters with similar skeletons and much more! You come in much faster. Generally this should be your current game time, which you can find in the tracking station in the game. See Tutorials for orbiting help. Lots to learn still I guess. moho transfer window; nz herald morning quiz today; Thng Su 10, 2022 . It is only visible to you. You'll need a minimum of 10,000dv to land on Moho and return. Then wait until Kerbin is about 75 degrees ahead of Moho. in order to not overdo them) can allow you to adjust the periapsis at your destination. For example kerbal alarm clock will how long is until a transfer window. Mohos rigging system is intuitive and fast. Pay no attention to the missing fuel lines on the nuke stage, and the missing RCS fuel for the RCS blocks. 10,000 deltaV still seems low to me. Moho Animation Software provides professional, powerful and easy to use rigging and animation tools. by Greenlaw Wed Oct 06, 2021 4:14 pm, Post Gigabit Uplink Port and one Gigabit LAN port for external IoT sensor connection with PoE out (passive) feature. Mr. Walmammal, Not sure you can do that, or do the planets always start at the same position? System Requirements. Mold is a natural part of the environment and plays an important part in nature by breaking down dead organic matter such as fallen leaves and dead trees; indoors, mold growth should be avoided. Interactive illustrated interplanetary guide and calculator, Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Valve Corporation. Once you are near Moho periapsis, set up a Maneuver node and get in orbit aroung Moho, it does not have to be circular. Everything can be animated: curvature, linewidth, exposure, curve profiles, paths, masks, gradients, opacity, point colors Mohos flexible tools will empower you to animate any style! Moho has everything you need to make amazing animations. Usually I just go for it because I don't understand or pay attention to delta v very much yet. All-in-one 2D rigging and animation software. You'd need to tweak the node location in order to keep your escape pointed Kerbin-retrograde and you'll likely get joint fatigue in your knuckles from all of the clicking, but it should work. Other than lining up the orbits so you don't need to fast forward No. Moho combines the most powerful animation technology with state-of-the-art professional animation tools. Just in case, put some Illuminator Mk1 or Illuminator Mk2 on your lander. I misunderstood earlier; you knowthatit's Day 82, but in case you forget again, you need a way to determine that Day 82 is the day that you want without needing to memorise it or rely on pre-calculation. Moderators: Vctor Paredes, Belgarath, slowtiger, Post Here's how to figure it without using any of that sissy cheaty "mod" crap. Close. Best thing to do for moho is to send a flotilla of ships. and our Created by guides published on the forums have a lot of maths and stuff, you may think this is too complicated to figure out. and go onto the intercept trajectory to the target body. set up a transfer orbit around the Sun so that you vessel's solar PE touches Moho's orbit Important: fix inclination already at departure from Kerbin! You can rig your own characters in minutes! I'm assuming Kerbin is at longitude 0, however that's calculated, at the beginning of the year. It can be expressed as the sum of you parking orbit velocity That means you don't have to aim for a perfect transfer orbit from Kerbin direct to Moho. by Daxel Thu Oct 07, 2021 11:48 am, Post Oh! The automatic noise attenuation method developed by Mousavi and Langston (2017) is a time-frequency denoising algorithm using the wavelet transform and synchrosqueezing. For more info on the latest update, visit the accouncements section of the Moho forum. Second only to an Eve return. Create an account to follow your favorite communities and start taking part in conversations. as 2736x1824 resolution. I have reached the point in my Career save which I now have the right parts to reach other planets. I don't know if anyone will see this, but I actually did a return trip to Moho yesterday. There's no point in assembling in Mun orbit. Include batteries, and solar panels/PB-NUK Radioisotope Thermoelectric Generator. Glyphicons Free, licensed under June 3, 2022 . Use S3 KS-25x4 "Mammoth" Liquid Fuel Engines, as the center, and S3 KS-25 "Vector" Liquid Fuel Engines, LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine, and S1 SRB-KD25ks on the sides, asparagus staging is recommended. Please consider starting a new thread rather than reviving this one. A player's transfer/loan fee is added to wages to determine his impact on a team's league-imposed salary budget ($4.9 million in 2022). For example, if the OS Traveling to Moho. by Greenlaw Fri Oct 08, 2021 1:46 am, Post because of what @Zhetaan point out in the next post, it never occurred to me to try that simple calculation. It can be used to keep the signal and remove the noise or vice versa. Espaol - Latinoamrica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/1TOTvHIGdhWzK3FJC-DPzM1dQjXYcS_Mlbfs6rFD0hnU/pub?single=true&gid=0&output=html. This item will only be visible in searches to you, your friends, and admins. (2019) is based on a deep neural network. Though, I think I may just do it with two rockets. This is most likely the longest step. more in I think I'll wait for now. At present, the Moho depth is over 60 km under the Ordos Block and <40 km under the eastern NCC, i.e., the crustal thickness changes by 20 km over only 100-km distance under the SRS (Yu et al., 2012). So depending on which transfer windows you choose, there's a difference of around 2000ms1 for a round trip. Use the Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine, or just put any combination of high-power engines. Warning: Moho's day is close to its year, so you could spend up to half a Moho year in Darkness. You can create your characters directly in Moho with its vector tools optimized for animation or import images or Photoshop files keeping the link and layering structure. Performing a transfer from an orbit of one body directly to an orbit of another one seems like serious business. That's nice, but I'd really appreciate if there were a calendar of when each of them opens. Built using http://cloud-2.steampowered.com/ugc/454030618387021264/748768F65D8E9DEAAA4DEF3880123338E9FECF28/. Well, if you're looking to overcompensate. Easily create skeletons for humans, animals or any creature or object you want to animate. The Tsiokovsky Rocket Equation is cruel but that's how it works. flor de hortensia para maleficios; layer by layer minecraft castle blueprints. 1450 14k Gilly 5020 Ike 5330 Kerbol 91050 3400 Kerbin 950 580 180 930 340 160 56 hours 8 hours 860 310 1115 Keostationary Orbit 4515 2,863.33 Km 80 km 870 14 km 100 days 760 2410 2520 20 km 410 60 30 10 km 1330 8k 100 km 390 360 60 km 430 10 km 620 1140 1370 4 years 178 days 1330 10 km 2810 250 130 300 days 10 168 days 80 . For Moho, usually what should be left at the destination should be tiny compared to the initial ship that got launched. I haven't tried, but expect it to make 500-1000m/s difference. Cool! For some recent computers that 'don't qualify', I read somewhere that it's a matter of changing a setting in the bios. I've tried using the Transfer Window Planner mod as well as the online version, but in each case, I am unable to get an intercept when fiddling with the maneuver node. While I now know I can way reduce the TWR and thereby shave off a lot of weight, the deltaV was pretty accurate. Powered by Invision Community. It also has no real inclination difference and large satellite to make things interesting. This stage can be used for in orbit Science around Moho, just remember to collect your science before detaching the stage. Plus the 3000ms1 or so you need to land and get back into orbit, of course. 70 / 360 * 426 days = 82.833 days, so your eyeballing was pretty good if that's right. The last time I tried a Moho mission I needed over 3000 deltaV. Since you got a departure date of day 82, wouldn't the subsequent windows for this method be multiples of 426days (one Kerbin year) after this date? I just spec'ed out my first Kerballed mission to Moho, and I'm having a hard time nailing the transfer window. I don't know of one. by Daxel Thu Oct 07, 2021 10:00 pm, Post Experience has taught me that 10,000dv is generally enough to get you there, but you'll need a bit more to return home. And that's if your orbital maneuvers are damn near perfect. I've written it down somewhere, lost the notes, can't find an old forum thread, and every time I want to go to Moho I have to figure it out almost from scratch. After a few seconds a plot will appear showing how much v is required to reach your destination for different departure dates and times of flight. it's not complicated. ApplyingMOHOduringthepandemicstay-at-homeorderfinalpublished - Read online for free. thanks guys for the reccomendations, changed eves transfer to -54 for ya one-way, Ill look into adding flying back thx moonshine ;), you have to edit eve's transfer degrees to -54 degrees. rohan's btd6 tier list maker For example, if you want to leave near the beginning of the first year, the first transfer window is nearly 3000ms1, while the next window only needs 2000ms1. Your link has been automatically embedded. This is assumed to be a circular, equatorial orbit. Work with Forward and Inverse kinematics. All trademarks are property of their respective owners in the US and other countries. Example is the voyager spacecraft, I think it's less than 1% of the total mass of the rocket that was launched initially. Press question mark to learn the rest of the keyboard shortcuts. Reddit and its partners use cookies and similar technologies to provide you with a better experience. by Mattyj Tue Oct 05, 2021 11:49 pm, Post Most of the eroded material in . More often than not, it's even economical: Proper transfer windows that require less dV only crop up once every couple of years. Enter the earliest departure date to include in the plot. I'm not gonna brag, I used infinite fuel. save a lot closing list 2020; jacques torres parents names. I went into the bios, enabled TPM 2.0, and now the PC Health Check app says my computer is Win 11 compatible. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Display as a link instead, When I first came here, I had forgotten again. In principle yes, in practice it's more costly: starting at AN, you can go to Moho's PE (well, close enough) while when starting at DN, you'll go to it's AP. Discover why Mohos rigging system is the secret weapon of many artists! by chucky Fri Oct 08, 2021 12:24 am, Post Every year, Day 83 is Leave for Moho Day: Transfer time less than one Kerbin year, at a cost of 4600m/s or less. This item has been removed from the community because it violates Steam Community & Content Guidelines. There are numerous mechanisms through which teams can . aerocapture or fly-by) Earliest departure Year day Seriously though, while aerobraking is a total overkill coming in from Kerbin, gravity assisting is a viable option and can shave some 600m/s off the requirement when done right. Launch from Kerbin For best results, you want to do your departure burn Moho on day 82, 5 hours. Unless you install a mod, no. If you do not know, go to apoapsis, burn retrograde until you are on a suborbital trajectory. moho transfer window. What if I can demonstrate that to perform such a transfer, all you need to calculate are just But it's up to you, Mechjeb is is more simple but I wouldn't trust it all the way, let it plot the course and fire the rockets manually. Burn Eastward until you are in a 100 by 100Km orbit. Granted, you asked for fast, not accurate, but aside from setting this up in advance, I can't think of a faster way using only the in-game tools. If needed on the Orbiting Stage (see below), put a fairing around the engines to increase aerodynamics. The transfer window you choose matters a lot. Just the proccessor, that is not old and not weak, but not supported. Just draw directly in Moho or import your artwork from any other app. two angles and your Check out the guide this page is based on, written by, Place your ship in a circular, 0 inclination, Timewarp until the planetary alignment is right. BTW, since you're not targeting Moho the DN should work too. Moho Injection Stage Make this stage powerful enough to get from a Kerbol orbit, into a Moho orbit. you can use MechJeb, just make the planet your target and do a timed launch. But the very best is to carry a Kethane rig around (and use the Kethane plugin). Pictures to illustrate would be a fantastic bonus. I'm a bit shocked that neither of my computers meet the update requirements. Any thoughts would be appreciated. 2022 Take-Two Interactive Software, Inc. Your previous content has been restored. Once you hit periapsis, bring your apoapsis down until you orbit is about circular inbetween Moho and Eve. You can use [Alexmoon's launch window planner][http://alexmoon.github.io/ksp/] or something similar to plan the transfer, or at least get an idea of the delta-v requirements. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The gains from it's angular momentum aren't worth the loss in Oberth efficiency. Director of Song of the sea, Director of The Breadwinner and My fathers dragon. Once you have achieved an intercept trajectory, minimal pro- or retrograde burns (sometimes made with RCS translation, I'm just practicing. Espaol - Latinoamrica (Spanish - Latin America). For more information, please see our Ministry Of Sound, Will Sparks, Chris Lorenzo. Loc de joaca. a direct atmospheric capture, or adjust it otherwise to your liking. However, I keep forgetting the date. to another planet! If you are stuck on what to do next, here are a few good ideas: PB-NUK Radioisotope Thermoelectric Generator, Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine, LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine, https://wiki.kerbalspaceprogram.com/index.php?title=Traveling_to_Moho&oldid=93412, If you build a quite un-aerodynamic lander, you may want to invest in a. This is an ideal stage for Kerbol orbit science gathering because it will be passing out of Kerbin's SOI and into Kerbol's. PS. the body you are headed to, and the orbit of your own ship. Use your last remaining fuel to get in orbit around Kerbin, at least inside the orbit of the Mun, so if a rescue ship is needed it won't have to take long to build and has a better chance of getting an approach with it. button. You can also add brushes and effects to easily obtain natural results. What a pain! Let me show you: The I even have a ship in orbit waiting for that. The ship is Apollo-esque, having a lander and drive stage docked together. I'm only looking for Kerbin's AN with Moho, after all. In fact, theonlyreason that this works is because Kerbin is in a zero-eccentricity, zero-longitude-of-ascending-node, zero-argument-of-periapsisorbit that can thus directly relate the true anomaly value of Moho's longitude of ascending node to themean anomaly value of its own orbital position without any correction at all. Only transfers between bodies orbiting the same parent can be calculated. Director of 'My father's Dragon' and 'The Breadwinner'. For example, there's a Moho window within the first month that needs about 5000ms1, but the one towards the end of the first year only needs 4100ms1. For all your gaming related, space exploration needs. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc. Select the celestial body you will be departing from. Manley Massive Passive Pultec Passive EQ Fender '55 Tweed Deluxe Precision Equalizer -102. Cookie Notice 99 MEMORIAL DAY SALE While classic passive tube EQs like the Pultec and Massive Passive are celebrated for their warmth, saturation and character, there. I think docking is what you need. Note: Your post will require moderator approval before it will be visible. This thread is quite old. Draw, create a skeleton and animate easily! Re: Will Moho 13.5.1 work with Windows 11 by Greenlaw Fri Oct 08, 2021 12:46 am I took another look and apparently I can install Win 11 on my desktop.